say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. I know is a rule of thumb you're supposed to spread them evenly but what I've been doing is putting everything into reloading targeting in range fin. It is also known as S-Tank or Door Stop . ". Tank Commander -. The best skills to spend crew points on. Now I'm giving it another shot, and I must say it's pretty amazing. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. It was introduced in Update 1. . now I don’t mind the prices. . The High Survivability Test Vehicle - Lightweight, shortened to HSTV-L, was a light tank project that was developed in the 1970s and 1980s. 1. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. This plus the "Visibility" rating of your vehicle effects the render-in range for the enemy and vice-versa. parts, fpe, adjustment of fire, elevation mechanism, crew replenishment. High priority. I mostly do that. There's a reason why they are one of the most popular low tier tanks around. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. im not claiming to be good at tanks at any mean, im more of an airplane guy, but it seems like with Tanks RB im constantly seeing BS 800+ meter cheesespot shots into the tank that kills the entire crew in one hit and i. 87 votes, 21 comments. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. M1128. The tank needs a minimum of 2 crew members to stay functional, a Driver and Gunner. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some dude who isn't in the tank. 5) T-64B. Bomber need vitality for its pilot and gunner. Like some crew slots for tanks with crews that get trained in tank crew skills. War Thunder Crew Skill. They have mobility, enough firepower to take down the enemy, a lot of machine guns and they look sexy. what I have an issue with is when I pay and work hard to ace a crew and create a lineup for a BR. Related Topics War Thunder MMO Action game Gaming comments sorted by Best Top New Controversial Q&A. If you play the tank often it's totally wort it, as expert crew makes it possible to get free ace crew and gives you a crew skill boost overall. Scouts need keen vision but it's certainly not wasted on any ground unit. At most, getting the crew skills to their maximum will give a relative increase of +5 for each skill. Hey folks, today its a Advice Video on Crew Skills. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. First, I tried this game several years ago, and was not impressed. Ironically wallhacks and ULQ are really the only thing that'll benefit from it. It's two different tanks. If anyone of you has ever played Battlefield Play4Free, you might remember that you can reset your Crew Skill Points to try and specialize your character in different skills. The crew skills affect the free repair. Bro this isn't Solid Shot being bad, this is just you being bad. Take an M5A1 Stuart, give it to a crew with no tank driving skills and basic XP, and then try the same tank with an ACE crew and level 150. Previously, any reloading was based on the following principle: the player could fire all shells. And getting up to even +3 will be quite slow. pretty much the title. The BMP-1P was introduced in the late 1970s and featured enhanced anti-tank capabilities, smoke grenade launchers and additional armour. Best way to spot enemy tanks is to uninstall the game. Lower caliber weapons will make your crew a little bit more bullet spongy. pretty much the title. Maybe you changed the crew from Air Vehicles to Ground Vehicles, in that case the skills drop to 0, but if you change back to Air Vehicles you will recover them. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. So short read version - leadership, reload, targeting, rangefinding, driving, tank repair, arty skills, vitality, agility. Important general team skill probably overlooked by many. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. The Stuarts. Targeting>Weapon Reloading>Tank Driving That should be the first priority for maxed out skills. Watch out not to hit the tracks or spaced armor plating. It was funded by the Defense Advanced Research Projects Agency (DARPA) and built by the AAI Corporation. One of these changes will be to the way in which players can see how skills actually affect their crew. " I am not noticing the skill being put to work. In tanks with 5 crew the attribution of crew specific skills is self explanatory. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Dodo_Dud November 7, 2023, 5:25am #5. Today, I. #11. Would you agree?These don't really play a role in War Thunder and are expendable crew members and replacements. The next tank on the list – T-80U – also belongs to the Soviet Union and is a rank higher than the Object 906. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some dude who isn't in the. 8 m Crew: 5 (commander, driver, gunner, loader, radio operator)Firstly yes they do make a difference, I upgraded my tank crew in realistic battle to lvl 868, my reload times are fantastic, my crew survival rate is amazing and my recovery is very good. Other important skills include: Vitality(All) -> Improves your crew health. Leadership*1: Boosts every other skill by 5% Crew Interchangeability*1: Allows you to take nonfatal hits. Pilot, Defensive armament, Logistical services. 100 is max for boats, 75 is max for planes, 150 is max for tanks. Better reload speed and accuracy as well as my crew being able to take one hell of a beating before going down. IcedDrip • 5 mo. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some dude who isn't in the. For aircraft: Pilot G tolerance and stamina, weapon maintenance. but I've recently started playing tanks seriously and I'm not sure how to split it. GIJoe597 Mar 5, 2020 @ 10:47pm. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. pretty much the title. Playing arcade surprisingly iirc. This was a strong armour design intended to deflect or withstand projectiles from all sides. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. 3 comments. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. The T-34 medium tank family, with its cutting-edge and revolutionary innovations, played a key role in World War II. Browse. #warthundertips #warthunderguide #warthundertricksWant to make YOUR tanks RELOAD FASTER and turn quicker? Got loads of Crew Skill points and don't know where. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. pretty much the title. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. pretty much the title. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Repair rank - if you don’t have the repair rank to match, the repair skill is useless. Sometimes a plane is repaired as I fly other planes and other times it just sits there damaged. Frags per battle 2. G-Force - if in fighters expecially, this is among the most important. 3 (RB/SB). As someone who has played World of Tanks Blitz/WoT for 4 years, this is a rather annoying feature when playing War Thunder. Once a vehicle renders for you, it won't derender for a while. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. After that leadership on commander is pretty solid. The Ace qualification is 950,000 RP. Vitality I found to be the most useful skill to level with priority. If you are familiar with World of Tanks, this is much different, where there, your crews are basically locked to vehicles, and to move them requires retraining, plus they lose their previous skills. It is a very noticeable change. general. Field repair, reloading and leadership (increases all other skills by a small amount) are the most useful, and agility (decreases the amount of time needed for a crew member to. pretty much the title. Crew 1: Scout / Light Fighter Ship. Overall the most important skills are these (Tanks) Reloading skill, Leadership, Repair, Driving. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. As long as a noobie is not a moron and sticks with one crew on a tank/plaine by the time you hit the next teir the crew points will come with it thus making the next tank/plaine better. Commander Leadership: Max it out, it boosts everything else. Lunovus Jan 16, 2020 @ 10:40am. This means you could potentially face 6. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. That and the amounts of gold it will cost you on higher. #7. For tanks, the arty skills are an easy 10 levels that cost nothing to train, while the last 2 levels gained from the repair skill will single handedly take you hours of grinding to get. Ace qualification adds another 20 points to a total of 50 points. ago. There was a big jump between 60 and 70, but before that it was a gradual increase. Crew Skills Need to Be Removed. R. I know is a. For tanks with smaller crews, one member may take on multiple roles, such as in the T-70. Cryptoagility uses averages, so pumping it all into the gunner first won't help as much compared to spreading it out between the gunner, driver, and commander, also don't forget the radio operator also has these skills and can be upgraded to help stats even if he isn't present in the tank's crew. Gunner -Targeting and/or Rangefinding. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Rudee66 • 8 yr. Crew skills are a crucial aspect in Ground battles. To max every air and ground skill of one crew you'll need 102349 exp, which means ~6x17500 exp = 6x1000 GE. Then everything else is varying degrees of useful. Repair rank I usually chose 1 crew and let it be my "mechanic crew" and invest heavily on repair rank there, up to a point its rank matches the aircraft i fly. I dislike the ability to grant yourself an obscene advantage over players that either don’t have the time, or money to achieve the same experience. If you have a crew dedicated to no-armor vehicles just skip the vitality partSo i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. 73 "Vive la France". Hey, I would like to know the best skills to distribute crew experience to. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Crew. To get maximum potential from your vehicle, use crew points only on cheapest skills available, for example: get all skills to cost of 50-->100-->150-->200. Would you agree?Hold forward in a straight line towards enemy spawn, point and click on things on the way. but I've recently started playing tanks seriously and I'm not sure how to split it. And the rank repair with the repair skill or it will be useless the repair skill alone. However, if you're much better in fighters, use that (preferably a premium or talismanned aircraft). They're usually not worth it later on when your crew skills alone are adequate. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. pretty much the title. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Tank driving, targeting, leadership, weapon reloading, and field repair are the most important ones for tanks. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some dude who isn't in the tank. Would you agree? เข้าสู่ระบบ ร้านค้า. Just make sure not the re-expert your tank in multiple. Repair speed is more of a concern in AB, but is not a priority, upgrade it up to a point you feel confortable with. Some skills are really expensive some not so much, you could have a lv30 crew with very important skills trained and a lv50 one with nothing useful on it. pretty much the title. Believe me, invisible tanks are not a Gaijin 'glitch' they purposefully disappear for players that have poor vision at a certain range. pretty much the title. but I've recently started playing tanks seriously and I'm not sure how to split it. In Sim there are no markers above friendly tanks like there is in RB and Arcade (nor enemy tanks), so you line your sites on a tank and hit the range finder and it will tell you if there is an allied tank there. You can also read about the history of famous vehicles. e. Seems like a reasonable place to ask this: Will we get the crew points back when tanks are reset at the end of the closed beta? On the official page it's only mentioned that golden eagles for crew training aren't gonna be refunded. Leadership - commander: increases crew skill for the rest of the crew. I do not recommend ‘acing’ tanks with GE — you will ace a crew if you play the tank enough after you ‘elite’ it. 53, the entire system of detection and recognition (transmitting markers) has been fully updated. Tank driving skill is very important to me, because I mostly drive light/medium tanks instead of heavy, and a high tank driving skill automatically translates into a much more agile tank. Now the more tricky part is how to actually spend your points. Expert qualification represents 20% (crew points 50% and ace qualification 30%), so it's a big boost to your skills IMO. LOL, NO. The Ho-Ri Production was introduced in Update 1. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. pretty much the title. Ability to reset all invested crew xp points (for ~100 GE fee) so that you can re-prioritize skills. The air crew is 8. . Significantly, no. but I've recently started playing tanks seriously and I'm not sure how to split it. For ground RB youre probably better off just having 1-2 dedicated plane slots. The tank has top-tier specifications and features that are helpful to win more games and defeat more foes. I plan on getting the air crew spaded out and go from there. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Usually you want the damage control skills (minus unwatering time, nobody needs that), crew interchangeability and the gunners tab skills for faster reloads and better AI gunners. Note that not all tanks have five crew members. For aircraft: Pilot G tolerance and stamina, weapon maintenance. R. but the benefits are really marginal even with a maxed out stat. Crew skill order priority for Tanks? Targeting - gunner: increases turret rotation speed. The maximum distance at which he can detect the enemy. 8 A Green Targeting Reticle Means Big Damage. 3 • Additional comment actions. Vitality. the driver and transmission are priority targets here" even AFTER a second tank shows up. My entire lineup has maxed out crews for my tanks. Expert crew is double the price of crewing the tank and the same price as purchasing the tank. It was introduced in Update 1. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. As for you not being able to one shot it depends on your tank too and the ammunition it has access to. For tanks with more than 5 crew it actually buffs the tank's performance as the algorithm needs only 1 skill set to maintain optimal operating conditions. general. (IIRC) If you hover over the "Upgrade qualification to X" button it shows you the bonus applied (+3 for expert and +2 for ace). Top 3-4 Crew Skills to Focus on with Tank Crews So I am seeing a few people say the following tank crew kills should be focused on. Repair (Very expensive as sum of all crew) Rangefinding (After a bit of experience you will never use it again) Crew switch (Very expensive as sum for all crew) Top 3-4 Crew Skills to Focus on with Tank Crews. . But it may take a long time again. A. In World of Tanks, when either one of your loaders gets hit (some vehicles have two loaders), your reload gets slower. See full list on wiki. 5 point to the overall crew level. So it gets just targeting as SPAAs don't use rangefinding and maybe artillery calls. pretty much the title. The T114 looks like it is straight from a science fiction movie, or from a crazy professor's basement. Something like that. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. So Vitality, Keen Vision, Agility, Field Repair and Leadership affects performance regardless of how many crew members you have (although losing crew members in-game impairs your skills somewhat). leadership. Weapon reload - loader: increases fire rate (increases reload speed) Tank driving - driver: increases input responsiveness. 397K subscribers in the Warthunder community. (The slot you just emptyed) That should be it. The T-34 (1941) is the second variant of the T-34 medium tank family. Keen vision is good to level, particularly on the commander. You can also gain an additional crew for each nation by participating in our referral system. Crew #3: priority for air skills and the only crew I invest in air gunners, so ironically its in charge of SPAA on the ground. Fighters need mainly G-tolerance and vitaly and after that the other skills on that tab. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. While far stronger than its earlier iteration, it also faces much stronger. It's two different tanks. So first you decide what mode you will be playing and then spend those points accordingly. Description. Upgrading each trait in a crew tab with the earned Crew XP Points would add a 0. I remember a post here, a while ago, that said the max difference from zero skill crew to maxed out Ace qualification was like 23%. Is especially useful since Japan features a lot of open-top tanks. also if specific crew members die his bonuses get removed. I did. . However ace qualification did also raise your battle rating in the past (not sure if it's still like that). 3. If I have 5 crews, can my answer be at most 5, because they all have ace status for some plane, or can it be 50, because they all have ace status on 10. Some skills are really expensive some not so much, you could have a lv30 crew with very important skills trained and a lv50 one with nothing useful on it. The skills are precision, accuracy, g-tolerance, stamina, vitality, etc. (note: field repair, vitality, and agility are crew average so don't neglect radio operator skills. This skill also affects the repair time of aircraft that have landed on a friendly airfield during a battle. ago. but I've recently started playing tanks seriously and I'm not sure how to split it. At max skill level, it also includes ranks 6+. Seems like a reasonable place to ask this: Will we get the crew points back when tanks are reset at the end of the closed beta? On the official page it's only mentioned that golden eagles for crew training aren't gonna be refunded. It allows them to take more hits. Would you agree?That's not exactly how it works. REMAKE: this video, I explain all the crew skills currently in the game. I don't like how crew skills are made for tanks at the moment. You will need to earn/purchase 33,897 'Crew XP Points' through in-game actions or by using the accelerate training option (which costs GE's) AIRCREWS: The cost to max all 5 of the pilot skills is 14,409 points, as. . If you do it for tanks it affects all tanks. I managed to get to rank III, almost IV with the Russians without. Yeah and anything about 70 for reload essentially did nothing. Here's a suggestion to make it closer to the "plane" crew skills I'll make a compilation of the curent crew skills, then show what I don't like about them, then my suggestion. With 6k GE you can make at least 3 decent crews, which can gain xp well afterwards by themselves. You will need to earn/purchase 33,897 'Crew XP Points' through in-game actions or by using the accelerate training option (which costs GE's) AIRCREWS: The cost to max all 5 of the pilot skills is 14,409 points, as follows: Keen vision & Awareness: 0. ago. The T-80U is one of the most upgraded tanks out there, with an insane number of options for both Armor and Armaments, excelling in versatility. III has a more capable 6-pounder gun as its. I don't think there is a cap for crew points, i. I'm confused on what crew skills to put points into. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. I have a T-72 with driver, gunner and commander, and my question is: if I improve the "loader" or the "radio operator" ability to repair, does it improve the repair speed?Qualifications give +3 to all skills for a pretty reasonable SL price in the early tiers. About Crews: How many vehicles can a crew be qualified in? I do understand the principle of different skills for different vehicles. Would you agree?Fighter: G resistance and Stamina. You read it wrong, I know the skill stays, but only to that specific plane. now I don’t mind the prices. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. 0=50. Yep and qualification also helps a lot. 0 (AB/RB/SB). Would you agree?#warthundertips #warthunderguide #warthundertricksWant to make YOUR tanks RELOAD FASTER and turn quicker? Got loads of Crew Skill points and don't know where. So maybe keep a heavy crew where you don't put artillery. Crew skill, to me, has been a longstanding issue in War Thunder since it’s conception. ". Arcade gives triple the amount of crew points from memory. Hellol everyone! I've been in the CBT for a while and had avoided spending points on crews due to the incoming reset (and the announcement not to spend any points on them, as they might get lost). say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. 4 hp/t. Engine power. For an example; I've played this game a long time and at the start I didn't really. The repair rank skill is in the "Ground Crew" tab for aircraft, which I find. hi guys, been trying to find a guide on where to allocate bombers crew skills and all the guides seem to be outdated. chocboy560 • 1 yr. but I've recently started playing tanks seriously and I'm not sure how to split it. These don't really play a role in War Thunder and are expendable crew members and replacements. Weapon reload - loader: increases fire rate (increases reload speed) Tank driving - driver: increases input responsiveness. ago. Skill points earned and spent on a crew slot stay with them. This applies to agility as well I believe. Achieve 4:1 K/D against gimped US tanks while watching Netflix and eating cheetos on the side. pretty much the title. Rangefinding -. Although i find mobility upgrades to be more useful but that depends on the tank. The game server only sends information of a vehicle that's concealed to the client when the player is at a minimal distance from the enemy. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Its fairly cheap to get level 2-3, but id leave it at that in favour of other skills. Higher rank tank cost more, but last longer (I tend to ace my modifications before changing tank). If you notice you're performing well in terms of damage control, but a certain trait such as reload or crew loss kills you, consider making those a priority if you can. ago. what I have an issue with is when I pay and work hard to ace a crew and create a lineup for a BR. That is for a single vehicle at 9. Keen vision is not useless mate it helps a lot especially in RB and sim but wait for the 50% off sale coming in a couple. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. It was designed to replace the older and less capable scout vehicles that the French Army had used during World War II, such as the AMD 35 and the Laffly S15. pretty much the title. However if you get 100 crew xp points while flying a plane but don't spend them then they can be used on tank skills instead. RB is 1% of RP into Crew Skills, AB is 3% but even at 3% in AB it's still extremely grindy. The maximum point value for each stat is shown in the game, so you can calculate the maximum number of points per crew if you're bored -- just add up all the max values. These don't really play a role in War Thunder and are expendable crew members and replacements. With a new turret and Kontakt-5 ERA, it visually distances itself from its T-64 ancestors and boasts. pretty much the title. Now the crew skills that I prioritize in is Weapon reloading Leadership Vitality Tank driving I ignore radio operator gunner. Note that not all tanks have five crew members. I now have full max keen vision for every crew member and since doing that I don't remember any instance when a tank was invisible. 221K views 1 year ago. THE SHOOTING RANGE 163: The British Elite / War Thunder. Reapair/agility. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. This is an area of War Thunder that's overlooked but will provide a clear advantage to your Pilot / Tank and Boat Crew. More durable pilots! This skill makes your crew die later instead of sooner. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. but I've recently started playing tanks seriously and I'm not sure how to split it. Thanks for the help!After that you want to level field repair across your different crew members since it’s a cumulative across driver-radio operator. Vitality for all crew, tank driving and the gunner aiming skills are the priority. Thank you bro, The only thing I maxed out now is the reload, repairing and the vital for all crew members, because my favorite tank has chit armor and every single hit I have taken resulting in crew member being KO'd, also it doesn't even. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Vitality is the priority at the start, as it enormously increases your survivability, and the others make your tank handling increase, and accuracy increase, and aiming time reduced. It would take 35. I would imagine that like aircraft skills, crew just take so much damage that double health means nothing. The tank used the 88 mm KwK L/56 based of the 88mm flak gun. Showing 1 - 7 of 7 comments. I talk in experience because is what happened to me. Then the rest, as the vision stuff mostly affects arcade, and the auto repair stuff is if you use it or not. It was introduced in Update 1. You can't move them. Crew skills are something that every War Thunder player encounters pretty much as soon as they start to play the game. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Basically, crews are slots you place your vehicles into within the game. In arcarde you need for both bombers and fighters reduced reload times and in HB reduced repair times. Crew skills are important. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Then spread the rest between other crew''s vitality, repair and agility. i. yeah I'm using T30 heavy tank currently. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. so in the end it. Never starve them. Field repair, reloading and leadership (increases all other skills by a small amount) are the most useful, and agility (decreases the amount of time needed for a crew member to change his seat) and driving skill (increases the gear switching speed) can be helpful in some situations as well. ago. every time you get rp with a vehicle in that crew a % of that will be turned into crew experience points. All tanks that can use night vision will now have NVD by default — you won’t need to research any modification to get initial night vision. It depends on what type of tanks you intend to use on that crew. If you are on a shaky jittery connection, they may give you more leniency than if you are coming in like. It was introduced in Update 1. For ground vehicles: Targeting to 2. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Games are also a lot shorter and usually less RP gained per match so the net crew skill gain is generally less. It was introduced in Update 1. Realistically, you really never need more than the 5 free slots. Some exceptions: if you have a crew dedicated to tank destroyers/long range snipers (like a properly played Tiger), driving may be less of a priority.